
I did my matchmove tracking in SynthEyes this week.


I forgot to mention that I checked the model’s skinning again last week, and I found that the deformation on the limbs’ joints can be better, so I made corrective blendshapes for the arm and knee. You can see the difference in the pictures, the joints’ deformation look more natural.


i changed the hair as well
The character animation will start soon.
Good job to add corrective blendshapes for the deformations. It looks more realistic. Looking forward to your animation.
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Good job on the tracking, I know it’s quite hard because your shots got a lot of motion blur.
The corrective blendshape is a nice addition as well, makes the deformation mimics real muscles. Well done!
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Hi Mingchao! Nice blendshapes! They look pretty good and believable! All the best with your animation.
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